AI Insights · Timothy · March 2024
Top 5 Snake Games Performance in Europe Q1 2024
The top 5 snake games on a unified platform in Europe saw varied performance in Q1 2024, with notable trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 snake games on a unified platform in Europe showed dynamic performance trends in weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Snake.io - Fun Online Snake from Kooapps experienced a steady revenue trend, peaking at around $2.5K in the last week of March. Its weekly downloads started at approximately 520K in early January but gradually declined to around 326K by the end of March. Weekly active users also decreased from 3.9M to around 3.2M over the quarter.
Snake Clash! published by Supercent, Inc. saw an increase in weekly revenue, reaching about $4.5K in the final week of March. Weekly downloads had a significant rise, starting from 318K in January and peaking at 650K in mid-March before settling at 356K by the end of the quarter. Active users followed a similar trend, increasing from 748K to approximately 1.3M.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited showed fluctuating revenue, with a peak of about $3K in late January. Weekly downloads saw a notable spike in the week of January 22, reaching 425K, but subsequently declined to around 91K by the end of March. Active users peaked at 1.9M in late January but decreased to roughly 1.1M by the quarter's end.
slither.io from Lowtech Studios LLC had minimal revenue generation, with a brief peak at $80 in the last week of March. Weekly downloads remained relatively stable, fluctuating between 106K and 142K throughout the quarter. Active users also showed stability, with numbers hovering around 1.2M.
Snake Run Race・3D Running Game by Freeplay LLC experienced a decline in weekly revenue, ending at around $122 in the final week of March. Weekly downloads decreased from 177K in early January to about 91K by the end of the quarter. Active users showed a slight decline, from 1.16M to approximately 1.09M.
For more detailed insights and data, visit Sensor Tower.